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Articles 1 - 30 of 32

Full-Text Articles in Art Education

Ocean Underwater Scene Dioramas Of First Graders With Submarine Porthole Views, Ksenia Zhbanova, Audrey C. Rule, Denise A. Tallakson Jun 2019

Ocean Underwater Scene Dioramas Of First Graders With Submarine Porthole Views, Ksenia Zhbanova, Audrey C. Rule, Denise A. Tallakson

Journal of STEM Arts, Crafts, and Constructions

Ecology education of the younger generations is vital for worldwide change of people’s attitudes toward nature warranted by the current global ecological crisis. Yet, this goal needs to be addressed through age-appropriate activities that are educational and engaging. This practical article focuses on dioramas of ocean reef life made by first graders. This arts-integrated project served two main purposes: 1) education of primary students about ocean ecology and helping students realize their roles in saving nature 2) increasing student science content knowledge. Additionally, several other benefits of making dioramas emerged during this project, including highly creative student products, genuine ...


Editorial: Developing Creativity Through Stem Subjects Integrated With The Arts, Ksenia Zhbanova Jun 2019

Editorial: Developing Creativity Through Stem Subjects Integrated With The Arts, Ksenia Zhbanova

Journal of STEM Arts, Crafts, and Constructions

This issue of the Journal of STEM Arts, Crafts, and Constructions is focused on creativity - one of the most highly-desirable 21st Century skills on personal and global levels. Time, pedagogical knowledge, and resource constraints limit the number of opportunities for teachers to develop creativity in students. In this editorial, creativity development steps and strategies are illuminated along with specific roles of STEM subjects and the arts in development of student creativity. The processes of creativity development used in STEM and the arts are compared to each other and to the non-subject-specific creative process model of Root-Bernstein and Root- Bernstein ...


Steam Vs. Stem: A Study And Program Proposal For Monticello, Micaela Deogracias May 2019

Steam Vs. Stem: A Study And Program Proposal For Monticello, Micaela Deogracias

Honors Projects

STEM (science, technology, engineering, and mathematics) and art programs have long been struggling for dominance in the education system. This fight overshadows the fact there are synergistic educative capabilities when these two schools of thought are combined, allowing scientific and artistic persons to work in tandem and be exposed to a wider variety of problem-solving options and opinions. This study aims to focus on museum education practices specifically and how implementing STEAM programs (science, technology, engineering, arts, and mathematics) versus STEM could raise the perceived value of arts in society, as well as create a more enriching educational experience by ...


Project Luminous: An E-Textiles Workshop Study To Increase Science Technology Engineering Mathematics/Science Technology Engineering Art Mathematics Interest In Middle School Girls, India Semone Callahan May 2019

Project Luminous: An E-Textiles Workshop Study To Increase Science Technology Engineering Mathematics/Science Technology Engineering Art Mathematics Interest In Middle School Girls, India Semone Callahan

Theses and Dissertations

In this research study, young middle schoolers engaged in a stimulating workshop that seamlessly merged fashion with technology and electrical engineering. Students learned how to use simple hand sewing skills to create wearable-tech items using conductive thread, sewable LED lights, and sewable battery packs. The objective of the study was to increase young women’s interest in Science Technology Engineering Mathematics/Science Technology Engineering Art Mathematics (STEM/STEAM).

Forty-eight middle school girls spent a day learning about the basics of e-textiles and building working products using their new knowledge. The day is split into three lessons. In lesson one students ...


Steam Education In Ontario, Canada: A Case Study On The Curriculum And Instructional Models Of Four K-8 Steam Programs, Marja G. Bertrand Apr 2019

Steam Education In Ontario, Canada: A Case Study On The Curriculum And Instructional Models Of Four K-8 Steam Programs, Marja G. Bertrand

Electronic Thesis and Dissertation Repository

STEM (Science, Technology, Engineering, and Mathematics) learning and project-based learning are important educational initiatives in North America. However, it is important to consider whether current STEM educational practices are sufficient to prepare students for the world they are to live and work in. This prompts discussions about STEAM (Science, Technology, Engineering, Arts and Mathematics) which is shifting educational paradigms towards art integration in STEM subjects. This study investigates the STEAM education reform movement in Canada to better understand the STEAM curriculum and instructional programs offered by non-profit organizations and publicly funded schools. This research study addresses the following major questions ...


Steam Lessons From The Forest: Ingenuity, Instruments And Autonomy, Tracey Hunter-Doniger Mar 2019

Steam Lessons From The Forest: Ingenuity, Instruments And Autonomy, Tracey Hunter-Doniger

The STEAM Journal

This article discusses a case study of an environmental art camp that was modeled after choice-based pedagogies. At this camp the children were able to choose their activities, and taught how to think and work like an artist/scientist using a sketch/field book as a guiding instrument for their inquiry and empowerment. What was found was that three pillars of empowerment formed a foundational structure consisting of three interrelated factors that inspired the campers: 1) ingenuity, 2) a useful instrument, and 3) autonomy. Cultivating the artist/scientist habits gave the students the ingenuity or practical knowledge and understanding of ...


Editorial: Arts Integration Allows Students The Opportunity To Be Original, Ksenia S. Zhbanova, Audrey C. Rule Dec 2018

Editorial: Arts Integration Allows Students The Opportunity To Be Original, Ksenia S. Zhbanova, Audrey C. Rule

Journal of STEM Arts, Crafts, and Constructions

This editorial explores the other six articles in this issue 2 of volume 3 of the Journal of STEM Arts, Crafts, and Constructions to examine how originality is displayed and supported by art projects. Originality, is a quality or a characteristic of an idea, approach or product. Originality can be defined as newness or novelty. To be classified as original, an idea must be new. It does not have to have a utilitarian value, which is a requirement for an idea to be categorized as creative. Helping students develop originality is important because it allows the freedom to make any ...


Stumbling Into The Spiral: A Serendipitous Steam Exploration, David Rufo Dec 2017

Stumbling Into The Spiral: A Serendipitous Steam Exploration, David Rufo

The STEAM Journal

An artist-educator discovers how a STEAM-based approach to making art brings together a variety of subject areas in surprising ways.


Using Steam To Increase Engagement And Literacy Across Disciplines, Robert L. Long Ii, Stephen S. Davis Dec 2017

Using Steam To Increase Engagement And Literacy Across Disciplines, Robert L. Long Ii, Stephen S. Davis

The STEAM Journal

This paper explores STEAM as a solution to improving student engagement and helping students improve functional literacy across the curriculum. While STEM is a fairly established approach to curriculum, researchers and practitioners are continuing to develop and understand STEAM and its place in school curriculum. It is important that educators foster this holistic approach to education and strive to participate in active research associated with STEAM. It is also most advantageous for stakeholders to understand the importance of arts integration and its use to support collaboration, innovation, and creativity within students. Key strategies can be used to support arts integration ...


A Brief History Of Stem And Steam From An Inadvertent Insider, Lisa G. Catterall Dec 2017

A Brief History Of Stem And Steam From An Inadvertent Insider, Lisa G. Catterall

The STEAM Journal

This article traces a history of STEM and STEAM from the perspective of someone involved in arts integration research for the last 35 years, and proposes a vision for the next steps. It also provides an assessment of the risks inherent in current trends of STEAM roll-out in schools, from the lack of resources for professional development to the burgeoning market in STEAM kits and activity books that do not lead to the original learning goals of STEAM.


Teaching Kindergarten Students About The Water Cycle Through Arts And Invention, Latisha L. Smith, Deepanee Samarakoon Apr 2017

Teaching Kindergarten Students About The Water Cycle Through Arts And Invention, Latisha L. Smith, Deepanee Samarakoon

Journal of STEM Arts, Crafts, and Constructions

Research evidence for the benefits of arts integration is mounting. The purpose of this study was to determine if integration of the arts was an effective strategy for teaching the water cycle to kindergarten students. The study included lessons that supported both a science and an engineering standard of the Next Generation Science Standards and national arts standards. The phenomenological study examined the lived experiences of children as they learned and demonstrated understanding through drawings, watercolor paintings, dramatization of a water cycle poem, and the invention and testing of a waterproof boot. Participants were 12 kindergarten students (7 male, 5 ...


Students Explore Fossil Creatures Of The Cambrian Period Burgess Shale Through Model-Making, Andrea Anderson, Ksenia Zhbanova, Phyllis Gray, Jolene K. Teske, Audrey C. Rule Apr 2017

Students Explore Fossil Creatures Of The Cambrian Period Burgess Shale Through Model-Making, Andrea Anderson, Ksenia Zhbanova, Phyllis Gray, Jolene K. Teske, Audrey C. Rule

Journal of STEM Arts, Crafts, and Constructions

This practical article features an arts-integrated science unit on fossils of the Burgess Shale for fourteen elementary/ middle school students at a weeklong summer day camp. The day camp had a theme of recycling, reduction and reuse; all of the fossil models had substantial recycled components to support this theme. Next Generation Science Standards were supported by the course activities in which students examined fossil specimens, images, and comparative modern relatives to determine the anatomy and lifestyles of Burgess Shale Cambrian Period fossil animals (e.g., Olenoides trilobites, Anomalocaris, Canadaspis, Opabinia, Wiwaxia, Hallucigenia) through making scientific drawings and craft models ...


Ecosystem Food Web Lift-The-Flap Pages, Dana L. Atwood-Blaine, Audrey C. Rule, Hannah Morgan Apr 2017

Ecosystem Food Web Lift-The-Flap Pages, Dana L. Atwood-Blaine, Audrey C. Rule, Hannah Morgan

Journal of STEM Arts, Crafts, and Constructions

In the lesson on which this practical article is based, third grade students constructed a “lift-the-flap” page to explore food webs on the prairie. The moveable papercraft focused student attention on prairie animals’ external structures and how the inferred functions of those structures could support further inferences about the animals’ diets. In general, most students made simple causal connections between an animal’s observable characteristics and the food it would probably eat. Some students were also able to make multi-agent connections to develop a more complex mental model of a food web. Ultimately, the lift-the flap project was engaging to ...


Flipping About The Sun And Its Pattern Of Apparent Motion, Crystal Betts, Allison Pattee Apr 2017

Flipping About The Sun And Its Pattern Of Apparent Motion, Crystal Betts, Allison Pattee

Journal of STEM Arts, Crafts, and Constructions

Arts integration has shown to enhance student comprehension, retention, and engagement, while connecting to rich science content. The integration of the Next Generation Science Standards and the National Arts Standards into a first grade lesson illustrated how the arts enhanced the students’ understandings of the sun’s apparent motion during the day, an idea that is difficult for many young children to grasp. In this project students explored the sun outdoors throughout the school day to document changes by tracing their shadows in chalk and by making a shadow clock. Students also applied the information they learned to the creation ...


Editorial: The Journal Of Stem Arts, Crafts, And Constructions As An Ideal Venue For Showcasing Application Of The Next Generation Science Standards, Dana L. Atwood-Blaine Apr 2017

Editorial: The Journal Of Stem Arts, Crafts, And Constructions As An Ideal Venue For Showcasing Application Of The Next Generation Science Standards, Dana L. Atwood-Blaine

Journal of STEM Arts, Crafts, and Constructions

The Journal of STEM Arts, Crafts, and Constructions is an ideal venue for disseminating new ideas, lessons, and research developed in response to the Next Generation Science Standards (NGSS). This editorial explains how arts integration is well-suited to addressing the Science and Engineering Practices and the Cross-cutting Concepts. The research articles in this issue provide evidence that arts integration is also effective at improving student retention of disciplinary content over time. Using specific examples from the articles in this issue, this editorial elaborates on the three-dimensional nature of NGSS and how the integration of arts, crafts, and constructions into science ...


Engaging The Community: Reflections On A Steam Institute, Dennis Doyle, Yat-Long Sam Poon Nov 2016

Engaging The Community: Reflections On A Steam Institute, Dennis Doyle, Yat-Long Sam Poon

The STEAM Journal

Staff at an elementary school working with artists from a non-profit arts integration professional development organization developed a highly engaging full day STEAM Institute to engage the community in experiential STEAM learning practices and to leverage the experience for systemic impact. This reflection considers the outcomes that went well beyond the original goals.


Exploring Art & Science In K-12 Education, Lisa Delissio Jun 2016

Exploring Art & Science In K-12 Education, Lisa Delissio

Biology Faculty Publications

Keynote speech/workshop on Art/Science integration in K12 Education at the Wadsworth Museum Summer Teacher Institute. The talk explores three main benefits of STEAM in K12 classrooms: Close Looking/Observation, Time on Task, and Returns to Creativity. Includes results from original research by Lisa Delissio and Rebecca Rohloff.


Stemming On Stem: A Stem Education Framework For Students With Disabilities, Jiwon Hwang, Jonte C. Taylor Jun 2016

Stemming On Stem: A Stem Education Framework For Students With Disabilities, Jiwon Hwang, Jonte C. Taylor

Journal of Science Education for Students with Disabilities

There has been increased attention paid to science, technology, engineering, and mathematics also known as STEM. The focus on STEM has been both educational and occupational. Unfortunately, students with disabilities perform below their peers without disabilities in math and science. The authors discuss issues related to STEM and students with disabilities. These issues include (1) traditional views of STEM education, (2) the importance of STEM education, and (3) students with disabilities performance in STEM. The authors posit a framework for STEM education for students with disabilities and promote the incorporation of the arts to increase students’ STEM knowledge and achievement.


Ecoscience + Art Initiative: Designing A New Paradigm For College Education, Scholarship, And Service, Changwoo Ahn Sep 2015

Ecoscience + Art Initiative: Designing A New Paradigm For College Education, Scholarship, And Service, Changwoo Ahn

The STEAM Journal

The paper presents a new initiative, EcoScience + Art, which blooms at George Mason University. The creator explains the background, history, and recent activities of the initiative, and also introduces an on-going special project called “The Rain Project”, a student participatory project to design, construct, and monitor a green infrastructure (i.e., floating wetland) for sustainable stormwater management on campus. The special project is geared to design and present a new paradigm to integrate college education, scholarship, and service. The relevance of the initiative and the special project to STEAM education is discussed.


"Zome": An Interactive Art Piece, Cassidy Moellers, Robert Spinosa, Dylan Chance May 2015

"Zome": An Interactive Art Piece, Cassidy Moellers, Robert Spinosa, Dylan Chance

Senior Honors Projects, 2010-current

As our communities expand rapidly, both physically and digitally, we can lose our sense of connection and togetherness. Interactive and participatory art interventions cultivate community by provoking engagement in unexpected areas. In this project, the prototype for an interactive zonohedral dome (or “zome”) was constructed as a proof of concept for an art intervention to engage students in collaborative STEM (Science, Technology, Engineering, and Math) learning, by creating feelings of connection with the technology and with each other. Consequently, it demonstrates the values of the STEAM (Science, Technology, Engineering, Art, and Math) movement in education. Design elements (and an assessment ...


Creating Connective Library Spaces: A Librarian-Student Collaboration Model, Alexander Watkins, Rebecca Kuglitsch Jan 2015

Creating Connective Library Spaces: A Librarian-Student Collaboration Model, Alexander Watkins, Rebecca Kuglitsch

University Libraries Faculty & Staff Contributions

The new academic library is a dynamic space where users and unique resources come together to produce new ideas. Libraries have struggled to be relevant spaces that attract students yet are more than simple study halls. The library as a connective space is one solution. This idea is not just about providing study space or collections space or even their juxtaposition, but about coming up with innovative ways to harness their proximity. The library wanted to develop spaces that foster both intentional and informal learning and are grounded in strong disciplinary identities for the sciences and the arts. At the ...


K-12 Students See Steam Everyday, Meghan Reilly Michaud Mar 2014

K-12 Students See Steam Everyday, Meghan Reilly Michaud

The STEAM Journal

Today’s students exist in a visual world. A new semiotic language has emerged in the digital age. It consists of an ever-evolving vocabulary of signs and symbols that one can rapidly decipher. Icons represent applications and functions on a plethora of modern devices. Sounds indicate changes and the start and end of activity. The exposure of new audio and visual media are part of everyday communication, now more than ever. The Arts teach our students to better perceive these cues and the information that they deliver.


Cultivating High-Level Organizational Engagement To Promote Novel Learning Experiences In Steam, Chad Mote, Karen Strelecki, Kate Johnson Feb 2014

Cultivating High-Level Organizational Engagement To Promote Novel Learning Experiences In Steam, Chad Mote, Karen Strelecki, Kate Johnson

The STEAM Journal

Traditional partnerships in K-12 public education often produce low-level organizational engagement among its partners—one partner funds, the other uses the funds Typically a “partner in education” donates funds, which may benefit students through the purchase of new equipment, staff development experiences, or scholarships. In some cases, an organization may send an expert over to speak with the students about their field. This type of philanthropic outreach is indispensable for schools that need additional support and important for students to gain information from the “real world” but does not necessarily translate into deep, meaningful academic impact.


Stem + Visual Art: The Development Of An Art Integrated Curricular Resource For K-12 Educators In Idaho, Drew Elaine Williams May 2013

Stem + Visual Art: The Development Of An Art Integrated Curricular Resource For K-12 Educators In Idaho, Drew Elaine Williams

Art Graduate Theses and Projects

The purpose of this M.A. Art Education project is to explore the reasoning, methods and justification for integrated art curricula in K-12 education, drawn from the belief that art is essential and inseparable from academics. In Idaho, the need for art teaching resources is especially great, as present funding circumstances and educational mandates have shifted away from the arts. Teachers do not always have access to resources and high-quality curricular materials. They do not always feel that they possess the knowledge, skills or confidence to successfully implement art lessons within their classrooms. The rationale and methods used to develop ...


A Reflection: Art And Science In A Museum Gallery, Kaileena Flores-Emnace Mar 2013

A Reflection: Art And Science In A Museum Gallery, Kaileena Flores-Emnace

The STEAM Journal

Art education in a public space can be a venue for the blending of art and science. As a Contemporary Art Start educator for the Museum of Contemporary Art (MOCA), Los Angeles, I have experienced the many ways in which transdisciplinary education creates deeper student understanding and engagement. At MOCA we use Visual Thinking Strategies for student tours, a research-based teaching method that invites students to direct gallery discussions. We visit a few artworks for ten to fifteen minutes each to foster critical thinking and encourage students to bring personal knowledge and experience to the conversation.


Full Steam Ahead – A Collaborative Colloquium, Hilary Dito Mar 2013

Full Steam Ahead – A Collaborative Colloquium, Hilary Dito

The STEAM Journal

On February 2, 2012, Contra Costa County Office of Education organized its 2nd Annual STEAM Colloquium: Full STEAM Ahead. This forum brought together over 150 educators, business leaders and community members to discuss and share best practices in Science, Technology, Engineering, Arts and Mathematics (STEAM) education


Steam With A Capital A: Learning Frenzy, David Rufo Mar 2013

Steam With A Capital A: Learning Frenzy, David Rufo

The STEAM Journal

A student dipped a brush into a bowl of viscous tempera paint and in a few quick strokes formed thick magenta letters on a large display board. Nearby a handful of students were working together to attach string to paper cups and balloons. Across the room a small group of girls were lying on the floor carefully adding multi-colored text to a poster. Two others created characters out of Popsicle sticks for a puppet show...This is how the integration of Science, Technology, Engineering, Arts, & Math (S.T.E.A.M.) happened with the fourth and fifth graders during the ...


Keeping Abreast With Liberal Arts And Science Through Steam, Tanya Rivas, Gregory Knotts Mar 2013

Keeping Abreast With Liberal Arts And Science Through Steam, Tanya Rivas, Gregory Knotts

The STEAM Journal

The integrated unit on breast cancer described here includes biological science and visual art standards and was targeted at high school juniors and seniors. The goal was to make a potentially controversial and taboo subject relatable through an art-science approach


Broad Vision: The Art & Science Of Looking, Heather Barnett, John R. A. Smith Mar 2013

Broad Vision: The Art & Science Of Looking, Heather Barnett, John R. A. Smith

The STEAM Journal

Undergraduate students and academic staff from diverse disciplines in the arts and sciences investigated questions of mediated vision through a year-long interdisciplinary research project at the University of Westminster, London, United Kingdom. The Broad Vision project explored the perception and interpretation of microscopic worlds, and investigated the benefits and challenges of working across disciplinary divides in a university setting. This article describes the three-phase model for interdisciplinary learning and research developed through the project, providing a valuable case study for inquiry based art/science education.


Reflections ~ How Stem Becomes Steam, Ruth Catchen Mar 2013

Reflections ~ How Stem Becomes Steam, Ruth Catchen

The STEAM Journal

Reflections from designing a STEAM class for high-risk students.