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Full-Text Articles in Technical and Professional Writing

Human Factors In The Design Of Virtual Reality Instruction, Tim Lewis Jan 2018

Human Factors In The Design Of Virtual Reality Instruction, Tim Lewis

Graduate Theses & Non-Theses

The objective of this project was to identify measurable factors that contribute to the quality and effectiveness of training and education in a virtual reality environment. The second objective was to develop a VR application using the Oculus Rift head mounted display and hand controllers to present high resolution 360° video with cumulative multi-choice challenges to create a mental state of flow, immersion, and a suspension of disbelief. Finally, this document represents a guideline on how to produce virtual reality education and training content with a real-world example of the process from research, design, production and use.


Using Infographics To Educate Stem Students About Interpersonal Communication, Anna Ziesak Jan 2018

Using Infographics To Educate Stem Students About Interpersonal Communication, Anna Ziesak

Graduate Theses & Non-Theses

The purpose of this study is to ascertain the viability of infographics in educating Science, Technology, Engineering, and Mathematics students about interpersonal communication skills. To determine if infographics are viable tools, the study used two surveys to gather information. The first survey was formatted as a needs assessment and revealed three areas with which STEM students wanted help: presentations, group projects, and communication. Three infographics were created to address these concerns, and a second survey was used to assess these infographics. Results from the second survey indicate that STEM students learned new information from the infographics and wanted to see ...