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Full-Text Articles in Sign Languages

Achieving Immersive Gameplay: Interpreters And Video Game Accessibility, Rebekah Cheeley Jun 2018

Achieving Immersive Gameplay: Interpreters And Video Game Accessibility, Rebekah Cheeley

Honors Senior Theses/Projects

ASL/English interpreters (ASLEI) are exploring their influence and how they impact the communities they work with. Sensitive to oppression and marginalization of the needs of the d/Deaf community, interpreters and interpreting students are looking at how they can best support greater accessibility for people with who identify as d/Deaf or hard of hearing. Video games are one such area where accessibility is lacking. Problems include reliance on sound cues for crucial survival information...


Language Preferences Of Deaf Employees At The Department Of Defense, Trisha H. Montgomery May 2018

Language Preferences Of Deaf Employees At The Department Of Defense, Trisha H. Montgomery

Master of Arts in Interpreting Studies and Communication Equity Thesis or Action Research Project

In the last 10 years, the workplace setting has become a new research topic in the field of signed language interpreting. This research, an adapted study from Birr (2010), looked at the language preferences among Deaf employees at the Department of Defense (DoD). Participants assessed an interpretation from spoken English to American Sign Language (ASL) and a transliteration from spoken English to contact sign. They then provided feedback regarding the two language models and which language model they preferred for each of eight specific settings commonly found in the federal government environment. This study considered various factors influencing the language ...


The Good, The Bad, And The Ugly: Students Report On Experiences With Instructors In Interpreter Education Programs, Ann Adamiak Mar 2018

The Good, The Bad, And The Ugly: Students Report On Experiences With Instructors In Interpreter Education Programs, Ann Adamiak

Master's of Arts in Interpreting Studies (MAIS) Theses

This research study was exploratory in nature, seeking to gather and document the experiences and perceptions of current and former students in interpreter education programs with the focus of interpreting between signed language and spoken language in the United States. Data was collected through an online survey for a three-week period, resulting in 514 consenting respondents from 40 states and 126 distinct interpreter education programs. The mixed methods study included quantitative and qualitative questions. The qualitative responses were coded, and emergent themes were identified in a grounded theory approach (Corbin & Strauss, 1990; McMilan & Schumacher, 2009; Strauss & Corbin, 1994, 1998). In this study, the data-driven themes have been limited to two top 10 lists for the most prevalent categories of positive and negative experiences with instructors. The findings show that the top 10 negative categories of student-reported experiences with faculty are: Personality; Feedback/Grading; Classroom Management; Intolerance for Others; Lack ...


"Visual Asl": An American Sign Language Computer-Assisted Instruction Software, Heather Carter Jan 2011

"Visual Asl": An American Sign Language Computer-Assisted Instruction Software, Heather Carter

Undergraduate Honors Theses

Visual ASL is a computer-assisted instruction software for teaching beginner ASL (American Sign Language). The purpose of this software is to guide users through interactive lessons and quizzes in order to teach this language. In current state of the software, it covers material taught in a level one ASL class. It will teach similar content as the lessons from the ASL instruction book, Signing Naturally.