Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 2 of 2

Full-Text Articles in Ancient, Medieval, Renaissance and Baroque Art and Architecture

Children Shouldn't Play With Dead Things, Sarah Adcock Aug 2019

Children Shouldn't Play With Dead Things, Sarah Adcock

Graduate School of Art Theses

I view my creative process as alchemy, the transformation of materials through experimentation. I use wax as a material that transcends its historical use as a sculptural process for casting and instead, use it for its transmutable qualities to inform content. Because of its plasticity and duality as fragile and resilient, wax is symbolically submissive and assertive. By applying heat, wax can be molded and formed into new shapes. Once it cools, wax reverts back to its natural state; solid and impermeable. I use objects to explore desires of origin and life. Transitional objects, the first “me not me” possession ...


Visceral Space: Dissection And Michelangelo's Architecture, Chloe Costello May 2015

Visceral Space: Dissection And Michelangelo's Architecture, Chloe Costello

Architecture Undergraduate Honors Theses

This thesis focuses on the architectural work of Renaissance master Michelangelo Buonarroti, who, perhaps, is better known for his painting and sculpture than for his architecture. Nevertheless, his buildings are revered by architectural historians, such as James Ackerman, for their mimicry of bodily motion and emotion. Under the influence of Renaissance humanism, it was not uncommon for architects to validate their designs by reference to the human body, for example, basing the dimensions of a basilica on ideal bodily proportions. But, Michelangelo's approach in his earliest architectural designs, such as the Medici Chapel (1521-1524) and the Laurentian Library (1523-1525 ...