Open Access. Powered by Scholars. Published by Universities.®

Art and Design Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 61 - 73 of 73

Full-Text Articles in Art and Design

Scripting Allographs, June Shin May 2017

Scripting Allographs, June Shin

Masters Theses

Scripting Allographs* examines typographic principles and their pervasive impact on ways of seeing and making through design. This body of work demonstrates the many faces of typography and type design and the way they inform allographic thinking. It employs type as the primary tool and medium for scripting possibilities, embracing their differences, idiosyncrasies, and imperfections. Beginning with a focus on close observation of small details and ending with an approach that invites and celebrates variability, this thesis offers a glimpse into a design practice from the lens of a typographer, type designer, and educator.


Playgrounds, Cem Eskinazi May 2017

Playgrounds, Cem Eskinazi

Masters Theses

Playgrounds defies the idea of singularity and control through a practice of design aiming to offer generous universes3 for one to explore freely. Building blocks of cognition such as modular thinking, hyper-linking, recursion, repetition, self-referencing and self-representation are utilized for designing honest and slightly uncomfortable experiences in order to keep the reader awake and aware.


Double Takes : Secular Magic & Empathic Vision, Lake Buckley May 2017

Double Takes : Secular Magic & Empathic Vision, Lake Buckley

Masters Theses

This thesis examines the ways that a history of secular magic has shaped contemporary culture and design lexicons. It reviews modes of secular magic as design principles as well as the terms by which the meaning and value of these modes changed over time.

I carry on the legacy of magician filmmakers who thoughtfully questioned the material nature of their surroundings and tools in order to unearth new modes of visual experience. With film, delight drives invention which in turn strains vision and perception, requiring a certain collusion with the audience. My work celebrates the notion of the double take ...


Magkasama, Christina Chen May 2017

Magkasama, Christina Chen

Masters Theses

This thesis explores how Filipinos can navigate their cultural identities through apparel. The Philippines has a history dominated by colonialism, diaspora, and assimilation. These systemic issues have contributed to the erasure of Filipino culture and they continue to impact the culture today. Because of these issues, many Filipinos living in America experience a disconnect from their cultural heritage and struggle to engage with their cultural identities. This thesis uses apparel to help Filipinos understand the source of their confusion towards their heritage and provides them with agency and ownership over their identities.


Balance Speaker : Efficient Work And Break, Jin Cao May 2017

Balance Speaker : Efficient Work And Break, Jin Cao

Masters Theses

The name of this product is "Balance Speaker”. It is aimed to help designers to concentrate better while working and breaking, using sound and light in particular.

In this book, I will show you the design/testing process of the product, show how the working timeline and energy levels influence designers' concentration, and how to design the interaction of the product and test its usability. A


Bodypart + Object, Creama Wong May 2017

Bodypart + Object, Creama Wong

Masters Theses

This thesis is about exploring the possibilities of combining objects with physically realistic body parts. This book is just the beginning of a whole new fantasy.


P-Lax : Toys For Adults, To Play & Relax, Zhizi Liu May 2017

P-Lax : Toys For Adults, To Play & Relax, Zhizi Liu

Masters Theses

Adults don’t play enough. There is so much emphasis on working and being productive in modern day life, but this can have negative effects—for an adult this can lead to high stress and a sense of guilt when one isn’t being productive. My mission is to help adults de-stress and take a break from work by reintroducing play into their day-to-day interactions. Toys for children are often used for educational purposes and to help enhance their creativity and social abilities; toys for adults can instead used to improve mood, and to help release pressure that is built ...


I Am Come Back To You, Eleanor Tomlinson May 2017

I Am Come Back To You, Eleanor Tomlinson

Masters Theses

Through various forays into psychological science and affect theory, this work attempts to understand how quick and simple commodities might coalesce into a complex portrait of individual and collective memory.


Na'aseh : Ritual In Practice, Anna Henrick Karpatkin Benjamin May 2017

Na'aseh : Ritual In Practice, Anna Henrick Karpatkin Benjamin

Masters Theses

This body of work is an exploration of Jewish identity through pattern and ritual. Pattern is used as a tool to question and reinterpret these actions. Drawings, prints and papercuts are created through repetitive and evolutionary actions performed over time.


Anthro/Post/Cene, Sofia Ortiz May 2017

Anthro/Post/Cene, Sofia Ortiz

Masters Theses

My project proposes a ‘deep-time’ lens, both in geological as well as cellular terms, as a strategy for dealing with an anxious contemporary world. By practicing the contextualizing of self within a multiplicity of worlds, one is able to be humbled, empathetic and (hopefully) conscientious. My work develops across multiple mediums, and seeks out different paths for creating immersive experiences that both highlight and promote interconnectivity. I endeavor to find dynamic systems that can accommodate multiple subjectivities, ideally fostering consensual indeterminacy between the work and its participants. With this in mind, my work unfolds as series of reconfigurable fragments, where ...


Otra Vez : Hierarchy As Designer, Jordyn Alvidrez May 2017

Otra Vez : Hierarchy As Designer, Jordyn Alvidrez

Masters Theses

Methods of hierarchy are often represented in graphic forms. They shape our world into subjective places/spaces of belonging or oppression. The need for order is a human condition. There is constant tension between the utility of ordered systems against the manipulative and ultimately subjective manner in which they are created. Where there is a system, there is a story. The narrative the hierarchy tells is just as crucial to me as the mechanics.

I position myself within various hierarchal systems as a way to understand the logistics of their becoming, but also, to manipulate (or justify) my cultural and ...


Remembering Virtual Worlds: Painting And Video Games, Nathaniel M. St. Amour May 2017

Remembering Virtual Worlds: Painting And Video Games, Nathaniel M. St. Amour

Masters Theses

Video games create the feeling of great achievement and place the player into a role that turns them into a great hero. These experiences feel significant because they require great time and emotional investment. The monumentality of these experiences, however, are at odds with the transience of the electrical virtual worlds. The medium of oil painting helps overcome the sense of transience because of oil painting’s durable permanent way of image making and stillness. Painting’s inherent nod to history also creates a dissonance between the newness of the video game medium and the antiquity of painting, a contrast ...


Fantissity, Alexandra N. Dean Jan 2017

Fantissity, Alexandra N. Dean

Masters Theses

No abstract provided.