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Full-Text Articles in Art and Design

Design For Steam: Creating Participatory Art With Purpose, Nick Kamienski, Nicole M. Radziwill Mar 2019

Design For Steam: Creating Participatory Art With Purpose, Nick Kamienski, Nicole M. Radziwill

The STEAM Journal

Innovation is simultaneously reflected in the variety and diversity of art. Over the past century, art forms have progressed along a continuum from static to dynamic, and then to interactive and participatory. The therapeutic value of creating and engaging in all of these art forms has also been identified. Furthermore, educators have recognized the profound value of art and design within the context of scientific and technical learning, and STEAM (science, technology, engineering, art, and math) has emerged as an educational philosophy with a strong base of support. This paper defines and articulates participatory elements of STEAM projects, and provides ...


Fake Or Visual Trickery? Understanding The Quantitative Visual Rhetoric In The News, Rohit Mehta, Lynette Deaun Guzmán Nov 2018

Fake Or Visual Trickery? Understanding The Quantitative Visual Rhetoric In The News, Rohit Mehta, Lynette Deaun Guzmán

Journal of Media Literacy Education

In online and video/television spaces, news media discourses incorporate multimodal design as a discursive move capable of steering meaning toward desirable implications. Around the 2016 U.S. presidential elections, while polarized news outlets made their positionality on the candidates obvious, more neutral or central news outlets revealed their preferences through subtle multimodal design choices. One of these design choices is using a quantitative visual rhetoric: persuasive multimodal moves that draw on quantification through visual, spatial, and textual manipulation—involving the choice of data representation, visual images, and illustrations, (im)balance between numeric and alphabetic texts, and general quantitative narrative ...


The Learning Home: An Ethnographic Case-Study Of Curriculum, Place, And Design, Asavari Thatte Aug 2017

The Learning Home: An Ethnographic Case-Study Of Curriculum, Place, And Design, Asavari Thatte

Marilyn Zurmuehlen Working Papers in Art Education

An overemphasis on exams or tests marks the present educational scenario in India (Majumdar & Mooij, 2011; Mehrotra, 2007) and the United States (Eisner, 2002; Noddings, 2003; Pinar, 2004; Schubert, 2010). The mainstream schooling system in India disregards the student’s individual needs, abilities, and lived realities (Sarangapani, 2003; Thapan, 2015). My experience of schooling in a mainstream school in India was marked by a sense of monotony, boredom, disengagement, and drudgery. The search for a pedagogical site where the students’ experiences differ from mine motivates this research.

The Learning Home, an alternative school in Pune, India, is a pedagogical site where every ...


Feminist Theory And Technical Communication, Olivia Duffus Nov 2016

Feminist Theory And Technical Communication, Olivia Duffus

Channels: Where Disciplines Meet

This essay explores feminism, socially-constructed norms, and the relationship between feminism and technical communication. It argues that undergraduate technical communication programs should include courses that study feminist history and theories as related to the field, claiming that studying feminist theory will improve user-centered design and broaden students' spheres of influence as professionals.


Extreme Constructs Oct 2016

Extreme Constructs

SIGNED: The Magazine of The Hong Kong Design Institute

A group of Master's in Architecture students experienced life in the Arctic to understand how best to design modern environmental structures that can survive extreme conditions.

https://kadk.dk/blog-architecture-and-extreme-environments


New To Pmq Oct 2016

New To Pmq

SIGNED: The Magazine of The Hong Kong Design Institute

Image Lab 360° is an innovative and entrepreneurial concept that combines creative savvy with business sensibility


Steam...Now!, John Eger Mar 2013

Steam...Now!, John Eger

The STEAM Journal

With America slowly awakening to the need to turn out creative and innovative workers who can join the 21st century (its already 2012) workplace -- because they have the new thinking skills --we have to change the current emphasis on STEM, for Science, Technology, Engineering and Math to STEAM, by insuring that the whole brain is nurtured through the arts: thus STEAM.


Getting Real About The E In Steam, James Catterall Mar 2013

Getting Real About The E In Steam, James Catterall

The STEAM Journal

STEM and STEAM are in the news. Researchers and educators in my field (cognition, art, and creativity) argue reasons for adding the A to STEM. While I visit this below, my focus is elsewhere. In this brief essay, I want to explore the meaning and importance of the E appearing in both STEM and STEAM. What’s engineering doing in this mix? And what are some reasons for affirming the arts when the role of engineering is clarified?