Open Access. Powered by Scholars. Published by Universities.®

Art and Design Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 3 of 3

Full-Text Articles in Art and Design

Enhancing Handbag Design Through Anti-Counterfeit Technology, Kylie R. Carroll Jan 2018

Enhancing Handbag Design Through Anti-Counterfeit Technology, Kylie R. Carroll

Undergraduate Research Posters

In recent years, the presence of counterfeit goods has become a $600 billion global industry, encompassing markets ranging from designer luxury goods to pharmaceuticals. This paper identifies the threat that this increased counterfeit presence poses on the high-end handbag market. Increased counterfeit quality is significantly contributing to the deception of consumers when attempting to purchase authentic designer handbags. In response to this increased threat, numerous designer brands have begun to adopt anti-counterfeit technologies with both track-and-trace and authentication agendas, to enhance the security of their products against the counterfeit industry. Several variations of anti-counterfeit solutions exist, and this paper specifically ...


Reviving Project:A Chinese-American Culture Exchange Project, Yushan Cassie Sun Jan 2015

Reviving Project:A Chinese-American Culture Exchange Project, Yushan Cassie Sun

Undergraduate Research Posters

Through art exhibitions in Beijing, China and Richmond, Virginia, Reviving project 01 aims to help promote/ revive a craft technique in Qinghai, China that is disappearing due to the urbanized surroundings.

American artist were invited to collaborate with people from Qinghai to make new pieces incorporating original crafted pieces.


Proactive Conversation, 3d Printing, And An Old Nintendo, Tesha C. Ellis Jan 2015

Proactive Conversation, 3d Printing, And An Old Nintendo, Tesha C. Ellis

Undergraduate Research Posters

Abstract

One hundred years from now, it would be a true historical treat to be able to showcase 20th and 21st century digital entertainment by presenting video game consoles in mint condition for interactive, educational, play. Arguably, it would be more enlightening and informative for future audiences to be able to physically engage with the electronic artifacts instead of simply observing them behind glass. With the use of 3D technology, components of video game systems can be preserved, and then printed as needed for repairs. It will help keep them functional for future researchers, educators, and enthusiasts.