Open Access. Powered by Scholars. Published by Universities.®

Art and Design Commons

Open Access. Powered by Scholars. Published by Universities.®

Architecture

PDF

Journal

Institution
Keyword
Publication Year
Publication

Articles 1 - 30 of 47

Full-Text Articles in Art and Design

Nyc Shoreline, Amberly C. White May 2019

Nyc Shoreline, Amberly C. White

TYGR: Student Art and Literary Magazine 2018-present

No abstract provided.


Disney: Castles, Kingdoms And (No) Common Man, Anahita Dalmia Apr 2019

Disney: Castles, Kingdoms And (No) Common Man, Anahita Dalmia

Journal of Themed Experience and Attractions Studies

Disney: A company with media and experiences that are studied over and over again, almost exhaustively. However, there is good reason that this company, recognized by its emblematic castle, is studied so intensely. No other company has prolifically created such successful experiences across platforms and settled so comfortably in audiences’ hearts, making so many of them feel special. This paper explores why and how Disney creates this impact through examining Disney’s transmedia world building techniques through the lens of the psychological schema theory. The theory explains the way humans process information, empathize and learn from experiences which are not ...


Between The Lines: Children’S Literature And The Disney Theme Parks, Michaela Karis Apr 2019

Between The Lines: Children’S Literature And The Disney Theme Parks, Michaela Karis

Journal of Themed Experience and Attractions Studies

Though the Disney theme parks are a common subject of academic analysis, relatively little research has approached the parks from a literary perspective. In this paper, I apply a theory of children’s literature to the Disney parks. By tracing the similarities between the parks and children’s texts, including their use of a “double” level of address, their focus on oppositional binaries, and their deliberate elision of “adult” elements, I demonstrate how the parks legitimize themselves as both childlike and child-appropriate spaces.


Evaluating Perspectives Of Virtual And Mixed Reality For The Performing Arts In The U.S. And Canada, Collin Huse Apr 2019

Evaluating Perspectives Of Virtual And Mixed Reality For The Performing Arts In The U.S. And Canada, Collin Huse

Journal of Themed Experience and Attractions Studies

What are the current trends of virtual and mixed reality in the performing arts? In this study, semi-structured interviews were conducted with a convenience sample of academics and professionals in the performing arts who are using virtual and mixed reality. Grounded Theory was used to analyze the themes that emerged over the course of the interviews. This study found that this technology is already fitting into entertainment within both the performance aspect and the design process. Many challenges exist for innovators in AR/VR such as lack of common knowledge, lack of structure needed for innovation, and difficulty finding financial ...


Physical And Digital Architecture For Collection And Analysis Of Imparted Accelerations On Zip Line Attractions, Kai David Quizona, Shelly Sicat, Nicholas Holman, Madison Glozer, Alan Black, Alex Ferworn, Kathryn Woodcock Apr 2019

Physical And Digital Architecture For Collection And Analysis Of Imparted Accelerations On Zip Line Attractions, Kai David Quizona, Shelly Sicat, Nicholas Holman, Madison Glozer, Alan Black, Alex Ferworn, Kathryn Woodcock

Journal of Themed Experience and Attractions Studies

The accelerations experienced by riders of Zip Line attractions is an underexplored area of public safety assurance. These amusement devices require complex processes to collect and analyze acceleration data. Highly versatile and effective rider-worn and ride-carried devices are necessary to collect acceleration and velocity data without affecting the integrity of the ride. This paper introduces the use of a sensor device for collecting Zip Line acceleration data in the form of a Trailing Trolley. This architecture extends the work of Sicat et. al.’s which proposed the use of a Sensor Vest and Headwear to collect linear and rotational accelerations ...


Dark Rides And The Evolution Of Immersive Media, Joel Zika Apr 2019

Dark Rides And The Evolution Of Immersive Media, Joel Zika

Journal of Themed Experience and Attractions Studies

The dark ride is a format of immersive media that originated in the amusement parks of the USA in the early 20th century. Whilst their numbers have decreased, classic rides from the 1930s to the 70s, such as the Ghost Train and Haunted House experiences have been referenced is films, games and novels of the digital era. Although the format is well known, it is not well defined. There are no dedicated publications on the topic and its links to other media discourses are sparsely documented. Today, entertainment media is utilising technology extensively to create immersive experiences for audiences, transporting ...


Disability And Participation In Amusement Attractions, Kathryn Woodcock Apr 2019

Disability And Participation In Amusement Attractions, Kathryn Woodcock

Journal of Themed Experience and Attractions Studies

Eligibility to participate on an amusement attraction may be limited for patrons with certain characteristics, including size, age, disability, and health conditions. Human rights and equal access laws increasingly mandate the inclusion of people with disabilities in as many activities as possible, although safety is an accepted basis for exemption. This paper reports on practices and evidence pertaining to eligibility and safety of patrons with disabilities, including a content analysis of status quo criteria from 100 amusement ride manufacturers’ manuals and prevalence of references to disability in reports of serious and fatal injury. The analysis found that restrictive criteria exclude ...


Leveraging Neo-Localism For Experience Innovation: A Case Study Of An Urban Park And Entertainment Venue, Lori J. Sipe Apr 2019

Leveraging Neo-Localism For Experience Innovation: A Case Study Of An Urban Park And Entertainment Venue, Lori J. Sipe

Journal of Themed Experience and Attractions Studies

In the past decade, spending on experiences relative to other types of consumer spending has increased dramatically. Companies with an experience economy mindset focus on differentiation as opposed to standardization and rely on innovation activities for growth. This design research project examined how an urban park and entertainment venue leveraged its unique brand and core experience to design and innovate memorable guest experiences. The Quartyard study integrated key concepts of experience economy logic and memorable tourism experiences with principles of human centered design. Interviews were conducted with key stakeholders to include the architects, general manager, members of the local business ...


Roller Coaster Dynamics At Purdue University, Jeffrey F. Rhoads, Charles M. Krousgrill Apr 2019

Roller Coaster Dynamics At Purdue University, Jeffrey F. Rhoads, Charles M. Krousgrill

Journal of Themed Experience and Attractions Studies

Inspired by a handful of passionate students, in the fall of 2009, the School of Mechanical Engineering at Purdue University offered a new course entitled Roller Coaster Dynamics. Little did the instructors of the course (the co- authors of this paper) know, but that course and the many variants that followed would have a marked impact on students and instructors alike, prepping scores of civil and mechanical engineering students for careers in the themed entertainment and amusement attraction industry and opening up new avenues for technical exploration in the areas of nonlinear and multi-body dynamics. This paper adopts a balanced ...


Soft Skills With Teeth: Creating Authentic Learning Environments With Charismatic Mega-Projects, J .E. Johnson, Karen Maness Apr 2019

Soft Skills With Teeth: Creating Authentic Learning Environments With Charismatic Mega-Projects, J .E. Johnson, Karen Maness

Journal of Themed Experience and Attractions Studies

In every industry, effective teams depend upon a collection of non-technical competencies often described as soft skills: leadership, verbal and written communication, collaboration, analytical thinking, creativity, decision-making, problem-solving, and flexibility. Though the importance of soft skills is widely acknowledged, soft skills curricula are either non-existent or underdeveloped in most universities. This soft skills training gap leaves students under- prepared and often over-confident as they enter the workforce. In response to this gap in our department at The University of Texas at Austin, we defined and implemented an emergent, project-based pedagogical framework to recruit an interdisciplinary roster of students and deliver ...


When Marginal Counterculture Becomes Accepted Mainstream: Preservation And Counterculture(S) Heritage Of The Past, Barry L. Stiefel Jan 2019

When Marginal Counterculture Becomes Accepted Mainstream: Preservation And Counterculture(S) Heritage Of The Past, Barry L. Stiefel

Counterculture Studies

In recent years there has been an emerging phenomenon of places and things associated with counterculture becoming a central focus of the heritage preservation field, which in a manner of speaking, is an indicator that the places, tangible objects, and intangible traditions of counterculture gradually shifts in acceptance from being the margins to the center of cultural heritage values. Examples include the Haight-Ashbury Neighbourhood in San Francisco, California that was nominated to the National Register of Historic Places in 2011; and Bob Dylan being awarded the Noble Prize for Literature “for having created new poetic expressions within the great American ...


A Research Program For Studying Lams And Community In The Digital Age, Andreas Vårheim, Roswitha Skare, Noah Lenstra, Kiersten F. Latham, Geir Grenersen Dec 2018

A Research Program For Studying Lams And Community In The Digital Age, Andreas Vårheim, Roswitha Skare, Noah Lenstra, Kiersten F. Latham, Geir Grenersen

Proceedings from the Document Academy

The paper outlines a research effort into the changing representations, policies, strategies, activities, and practices of libraries, archives, and museums (LAMs) in the digital age. Comprehensive social changes including big slow-moving processes, such as aging populations, global migration, technological change, and environmental change, expose communities and LAM institutions to vulnerabilities. How do the institutions handle vulnerabilities, how do they become more resilient, and how do they contribute to building the resilience of their local communities?


Instant Architecture: Hosted Access To The Archivision Research Library With Built-In Image Management & Presentation Tools, Maureen A. Burns Ed.D., Andreas Knab Oct 2018

Instant Architecture: Hosted Access To The Archivision Research Library With Built-In Image Management & Presentation Tools, Maureen A. Burns Ed.D., Andreas Knab

VRA Bulletin

The Archivision Research Library is a collection of 100,000 digital images of art and architecture professionally photographed by a trained architect. It documents the built environment--from ancient monuments to cutting-edge contemporary constructions--with extensive, standardized descriptive metadata. Archivision is accessible for research and teaching through a web-based application--a dedicated hosted instance of MDID--with vrcHost LLC delivering full services and technical support: installation, integration, and maintenance. This combination provides not only instant access to Archivision, but also to sophisticated tools for managing images using an open source media management system to discover, aggregate, study, and present digital media.


Narrow, Amberly White May 2018

Narrow, Amberly White

TYGR: Student Art and Literary Magazine 2018-present

No abstract provided.


Adventures In Space Jan 2018

Adventures In Space

SIGNED: The Magazine of The Hong Kong Design Institute

A new way of approaching the design of office space, seamlessly combined with up-to-date technology, has been quietly revolutionising to the way we work


The Art Of Extension Sep 2017

The Art Of Extension

SIGNED: The Magazine of The Hong Kong Design Institute

As London's venerable Victoria & Albert museum unveils an innovative extension, English architect Andrew Major looks at the architectural challenges of accommodating the growing demand for gallery space around the world


Space To Breathe Sep 2017

Space To Breathe

SIGNED: The Magazine of The Hong Kong Design Institute

Green, edgy and playful, Oslo's new architecture brings joy in a city where nature has a profound effect on life, attitude and building design.


Desert Pool {If Every Desert Was Once A Sea}, Karen Miranda Abel Sep 2017

Desert Pool {If Every Desert Was Once A Sea}, Karen Miranda Abel

The Goose

Desert Pool {If every desert was once a sea} is a site-specific art project by Canadian artist Karen Miranda Abel completed in 2016 while artist-in-residence at Joya: arte + ecología, an arts-led research centre situated in an alpine desert within a national park in southern Spain. The elemental installation represents an envisioning of the ancient sea that occupied the Sierra de María-Los Vélez Natural Park millions of years before the current desert ecology, a time when its highest mountain peaks may have been islands.


Introduction To The Ethics Of Clothing And Clothing Production, Linda M. Johnston Jun 2017

Introduction To The Ethics Of Clothing And Clothing Production, Linda M. Johnston

Siegel Institute Ethics Research Scholars

Introduction to the Ethics of Clothing and Clothing Production


Museum 4.0 As The Future Of Steam In Museums, Mark Walhimer Nov 2016

Museum 4.0 As The Future Of Steam In Museums, Mark Walhimer

The STEAM Journal

Informal STEAM (Science, Technology, Engineering, Art and Math) activities (programs) and exhibits are common in science centers, children’s museums and natural history museums. As museums change to Museum 4.0 models (1), the STEAM exhibits and programs in museums also change. Museums 4.0 is the transformation of museums from a monolithic fixed location institution to a nimble community driven event driven organization. The Museum 4.0 becomes personalized to the visitor without fixed outcomes and without the physical restrictions of a single fixed location. As museums evolve to a Museum 4.0 model with visitor lead activities, STEAM ...


Just…Do It Oct 2016

Just…Do It

SIGNED: The Magazine of The Hong Kong Design Institute

Fourteen years after Hong Kong was promised a purpose-built cultural district the site of the project in West Kowloon remains a blank canvass but the new Chief Executive, Michael Lynch, has promised to break through the inertia and make the dream a reality.


World Environment Day Oct 2016

World Environment Day

SIGNED: The Magazine of The Hong Kong Design Institute

…Architectural installation at the World Environment Day in Tamar Park…


Miami A City Reborn Oct 2016

Miami A City Reborn

SIGNED: The Magazine of The Hong Kong Design Institute

From Art Deco to Deconstructionism, Miami has long been a centre for architectural design. We look at its history and the architects planning its future.


Interior Intelligence Oct 2016

Interior Intelligence

SIGNED: The Magazine of The Hong Kong Design Institute

In celebration of World Interiors Day, HKDI held a series of seminars with prominent interior designers and a workshop to promote this year's theme of intelligence.


In The Frame Oct 2016

In The Frame

SIGNED: The Magazine of The Hong Kong Design Institute

A sneak peak at what's to come at the HKDI this autumn.


Building The Revolution Oct 2016

Building The Revolution

SIGNED: The Magazine of The Hong Kong Design Institute

A collection of pre-crafted houses and pavilions, created by the world's best architects, designers and artists, forms Revolution. We look at this epic collection and its creators.


Talking About My Regeneration Oct 2016

Talking About My Regeneration

SIGNED: The Magazine of The Hong Kong Design Institute

Benedetta Tagliabue is one of the founding partners of EMBT, the architecture firm renowned for its urban regeneration work. She speaks to SIGNED about her projects and the exhibition at HKDI.


Back To The Future Oct 2016

Back To The Future

SIGNED: The Magazine of The Hong Kong Design Institute

The unique urban regeneration style of Spanish architecture firm EMBT is showing how to make the old into the new. For many architects the goal is to build something new, for Miralles it was about regenerating the old.


Urban Lift Oct 2016

Urban Lift

SIGNED: The Magazine of The Hong Kong Design Institute

This summer, after eight months of development, three installations by young landscape architects from HKDI will be unveiled at the prestigious Tamar site on Hong Kong's harbour front. Daisy Zhong reports on a project that seeks to create an engaging destination for city residents.


Space To Grow Oct 2016

Space To Grow

SIGNED: The Magazine of The Hong Kong Design Institute

Dutch-born designer Rosan Bosch is a master of interior design with strong opinions about how to improve the way we work, learn and play, as HKDI students discovered when she led an innovative workshop in Hong Kong.