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Art and Design Commons

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Articles 1 - 5 of 5

Full-Text Articles in Art and Design

Instant Architecture: Hosted Access To The Archivision Research Library With Built-In Image Management & Presentation Tools, Maureen A. Burns Ed.D., Andreas Knab Oct 2018

Instant Architecture: Hosted Access To The Archivision Research Library With Built-In Image Management & Presentation Tools, Maureen A. Burns Ed.D., Andreas Knab

VRA Bulletin

The Archivision Research Library is a collection of 100,000 digital images of art and architecture professionally photographed by a trained architect. It documents the built environment--from ancient monuments to cutting-edge contemporary constructions--with extensive, standardized descriptive metadata. Archivision is accessible for research and teaching through a web-based application--a dedicated hosted instance of MDID--with vrcHost LLC delivering full services and technical support: installation, integration, and maintenance. This combination provides not only instant access to Archivision, but also to sophisticated tools for managing images using an open source media management system to discover, aggregate, study, and present digital media.


Vr In Vr: Capture And Display Of Virtual Reality Photospheres In A Visual Resources Context, Alex Nichols Dec 2015

Vr In Vr: Capture And Display Of Virtual Reality Photospheres In A Visual Resources Context, Alex Nichols

VRA Bulletin

At Michigan State, we have begun investigating some possibilities for creating and displaying photospheres in art history courses. Virtual reality-style presentation is particularly appealing for teaching architecture, archaeological sites, and other large, complex works that benefit from a spatial understanding that is otherwise difficult to communicate effectively when actual travel is not an option. Our pedagogical experiments are at a very early stage at this point, but the following report seeks to summarize and recommend various technical approaches to the tasks of creating and displaying virtual reality content in the context of visual resources.


Adventures In Crowdsourcing: A Digital Odyssey From Lower Manhattan To Google Earth To Build A Museum Without Walls, Abby Suckle Faia, Anna Heineman Phd Dec 2015

Adventures In Crowdsourcing: A Digital Odyssey From Lower Manhattan To Google Earth To Build A Museum Without Walls, Abby Suckle Faia, Anna Heineman Phd

VRA Bulletin

cultureNOW has been developing a guidebook to the world outside thru smartphone technology to create a museum without walls. The exponentially growing digital collection currently contains about 18,000 sites, 52,000 images, 2550 podcasts, and 53 self-guided tours. 90 cities and arts organizations are partners to share their content. It is a collection that lives only in the cloud and can be accessed from everywhere, created by a group of ‘accidental librarians’ who are learning as they go about how to access and structure the content to reach its audience. It is very much a work in progress. These ...


Wired! @ 5 (Years): Visualizing The Past At Duke University, The Wired! Group, Duke University May 2015

Wired! @ 5 (Years): Visualizing The Past At Duke University, The Wired! Group, Duke University

VRA Bulletin

Wired! is a learning community of faculty, staff, and students at Duke University committed to exploring how digital technologies prompt new approaches to teaching and research in the humanities. Wired! was founded to explore the potential of digital visualization tools for the study of art, architecture and urban space. Digital projects focus on communicating humanities research to a broad public through websites and digital applications.

Wired!’s special focus is the study of visual and material culture: art, architectural, and urban history. Research projects and teaching are based in the Wired! Lab at Duke University, where faculty, staff, and students ...


Texture And Materiality: Creating A New Material Resource Center At Risd, Mark Pompelia Jun 2012

Texture And Materiality: Creating A New Material Resource Center At Risd, Mark Pompelia

VRA Bulletin

The new Material Resource Center at Rhode Island School of Design is a growing collection of material samples with broad appeal across an art and design campus comprised of twenty-four departments and disciplines. The creation of this teaching and learning resource challenges traditional concepts, roles, and functions as library, collection, lab, and center merge into one space with a cross-campus mission. The newly learned areas of digital collection creation and management (metadata schema, digital asset management) are also challenged with the return to and assertion of the physical object. For the studio faculty member, innovative materials require a rethinking of ...