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Full-Text Articles in Arts and Humanities
The Practice And Evolution Of Video Game Translation: Expanding The Definition Of Translation, Elizabeth Bushouse
This paper looks at the practice and history of video game translation, with the goal of expanding the definition of translation. Video game translation is a complex process that incorporates a number of aspects from other types of translation, such as literary, audiovisual, and software translation, to form a dynamic whole. As a new medium, video games also present their own challenges to translation in the form of interactivity, technology, non-textual and extra-textual elements, audience involvement, and new business practices. Even though video games are a relatively new medium, the practice of translating them has undergone drastic transformations over the ...
Drops Of Blood On Fallen Snow: The Evolution Of Blood-Revenge Practices In Japan, Jasmin M. Curtis
Masters Theses 1911 - February 2014
Blood revenge – or katakiuchi – represents one of many defining principles that characterize the Japanese samurai warrior; this one act of honorable violence served as an arena in which warriors could demonstrate those values which have come to embody the word samurai : loyalty, honor, and personal sacrifice. Blood revenge had a long and illustrious history in Japan – first, as the prerogative of the gods in the Kojiki, then as a theoretical debate amongst imperial royalty in the Nihongi, and at last entering into the realm of practice amongst members of the warrior class during Japan’s medieval period. Originally, blood revenge ...